Hunted Forever - created by I'll be the one Interloper wolves/weather/loot, max detection range, no rabbits/fish/deer/bears, low wolves/moose, low natural resource spawn, high thirst/hunger/calorie burn, low condition recovery. Spawn in TWM and never leave, survive as long as possible. Snowballs in Hell - created by Drifterman Spawn in FM and never leave, survive as long as possible. No sleeping inside ever (per journal stats). No TWM Hut/PV Porch/MT Office/DP Church or Riken (self-imposed), Spence's is ok. Transition caves are ok but only to pass through, no sleeping. Not allowed to go inside of any structure (no load screen). Can personalize with any duration, 25 days per, 100 days per, etc. Don't need to do all 50 in one visit, can use multiple visits. Deadman - Stalker wolves, Interloper weather & loot, no condition recovery, low natural resource spawn, max detection range, max thirst/hunger/calorie burn, max wind variability, no BBT (self-imposed).īirchman - Same as Deadman, just with BBT allowed.ĥ0 Days per Region - Just how it sounds, survive 50 days in each region.